| [Source] | |
The AM Sniper is a higher powered version of the Sniper found in Crackdown 2
Gameplay[]
The AM Sniper is somewhat of an experimental sniper weapon. It is one of the strongest, meanest and heaviest firearm an Agent can use. With a staggeringly huge damage output, trained Agents can pop off multiple targets with the simplest of ease. AM is short for Anti-Material.
Because of its special anti-armor bullet, the drivers of decently armored vehicles are at risk whilst under fire from the weapon, with pilots of helicopters even being plucked from the sky. This weapon makes its presence well known by being incredibly loud which is not ideal for covert operations, unlike other weaker sniper rifles like the silenced Sniper.
With a hefty 10 round magazine, an Agent can surely pierce the toughest of targets within minutes. Not even Cell's armored juggernauts can withstand 2 shots to the eye-slit.
Trivia[]
- It Looks like to be based on a KSVK Sniper Rifle.
| List of Weapons in Crackdown 2 | ||
|---|---|---|
| Agency Weapons | Assault Rifle · Flocket Launcher · Harpoon · Machine Gun · Mass Driver · Shotgun · SMG · Sniper · Stickler Grenade · Thrusters · Ultra Assault Rifle · Ultra Shotgun · Ultra SMG · UV Shotgun · Grenade · Mag · Portable Launch Pad · Proximity Mines · Satchel Charge · UV Grenade · AM Sniper · | |
| Cell Weapons | Demp 90-A · Grenade Launcher · Homing Launcher · Ingalls AL-107 · Ingalls XGS · Mach HMG-120 · Rocket Launcher · Sniper SX-1A · Turret Flack · Turret Machine Gun · Turret Rocket Launcher · Cluster Grenade · Shrapnel Grenade | |
| Other | Quacker | |
