Crackdown Wiki
Advertisement


Freak Agents are a special variant of Freak encountered at the end of the games final Objective, they are the infected remains of former Gen 1 Agents from the first Crackdown game.

Appearance[]

Reaper Agents are mutated behemoths, combining many different aspects of other apex Freaks. the bulk and skin colouration of Pounders, the bony spined growths of Reapers, the glowing acid sacks of Slingers. And clothed in tattered remains of their original uniforms.

Info[]

The Agency Director explains that all of the previous Agents from 10 years ago did not actually die, but were secretly inflicted with the virus by Catalina Thorne. Making them irreversibly mutated, and secured immediately in the Holding Pen facility. They eventually manage to find a way to break out of the lab, to stop the initiation of Project Sunburst.

Reaper Agents are very comparable to their Pounder ancestors in both psychical size and strength, also gaining the ability to leap/jump just like the Reapers. They are still notably weak to UV-based weaponry however, making them not as resilient as the Goliath species.

Trivia[]

  • They are the only unique Freak from the storymode to have the option to be spawned in Keys to the City.
  • If the player decides to get close to the Holding Pen facility, the director might tell the Agent to not to worry about the strange growling noises coming from the buildings underground.

Gallery[]

Advertisement