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"Those Peacekeepers need assistance, agent!"
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Hope Springs is one of Pacific City's three districts, formerly known as "the Den". Hope Springs contains 7 Tactical Locations, 3 Freak Lairs, and 7 Freak Breaches.

Tactical Locations[]

This is where the player will first encounter the Cell. Be sure to use the heights as an advantage, as the Cell will flank you at every direction.

Springside Quay Docks[]

  • This Tactical Location is part 1/2 in the Cell stronghold Springside Quay.

Container City[]

  • This Tactical Location is part 2/2 in the Cell stronghold Springside Quay.

Shipyard[]

Shorico Yard[]

Hi-Power[]

The Block: Entrance[]

  • This Tactical Location is part 1/2 in the Cell stronghold The Block.

The Block: Rooftop[]

  • This Tactical Location is part 2/2 in the Cell stronghold The Block.

Freak Lairs[]

Power Station[]

This Freak Lair is the first that the player will attack. After recovering the prototype Beacon from Container City and activating the first three Absorption Units, the player is directed to this Lair; no other missions (Tactical Locations, Road Races, etc.) can be started until the Power Station has been completed.

Weapons Factory[]

Mason's Quarry[]

Freak Breaches[]

Yard B[]

City Coach Depot[]

Hope Plaza[]

The Needle[]

Memorial Observatory[]

Access Road A[]

Mason's Quarry[]

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