Igor "Rafik" Biragov is a general of the Volk. He supplies vehicles to the gang and hijacks trucks all around the city to be delivered to his main base of operations, the City Coaches building on the south island of the Den.
Gameplay[]
Name: Igor "Rafik" Biragov
Job: Volk Chief Transportation Operator
Likes: Diesel Fuel, CB Radio
Dislikes: Pot Holes, Emissions Standards
You can’t be a major player in the criminal underworld unless you know the streets, and no one knows the streets of the Den better than Igor “Rafik” Biragov. A burly, mountain of a man with a mean streak as long as his goatee, Biragov’s rough appearance masks a precise mind that holds encyclopedic knowledge of the Den’s highways and backroads. As the Volk’s Chief Transportation Operator, Biragov has used this knowledge to turn the Den’s once peaceful roadways into boulevards of terror by hijacking supply trucks and selling their merchandise on the black market. The proceeds from these hijackings help finance the Volk’s other criminal activities, and your superiors at the Agency feels it’s high time someone sent Igor Biragov down the highway to hell.
DRIVING LADY JUSTICE[]
The City Couch Lines was once a pillar of Pacific City, offering discount fares to the Funland amusement park and providing defenseless old ladies safe and comfortable conveyance to their afternoon bridge games. No more, not since Biragov and his henchmen—the “Gators”—arrived on the scene. Now the bus depot serves as the epicenter of a sinister hijacking scheme. Volk foot soldiers escort supply trucks in and out of the complex, while sharp-shooters stand guard along catwalks surrounding the upper rim of the depot. Biragov’s precise location within the complex is unknown, but you’ll most likely find him at the center of the operation, keeping stock of the rats scurrying in and out of his nest.
GATE CRASHIN[]
Biragov built his reputation on his driving prowess, so it should come as no surprise that his hideout is tailor-made for vehicular assault. Time to put the pedal to the metal, Agent! The Agency Supercar and Truck Cab are best suited for this mission, the former for its ability to turn on a dime, and the latter for its high durability, a must when a large number of angry, bearded men are shooting at you.
Biragov’s defenders will start shooting as you approach the entrance. Nothing fancy about this plan Agent, gun the engine and crash the gate. Once inside, drive around the complex taking out as many Volk as possible before exiting. You’ll find Biragov in the upper mezzanine level to the left of the entrance, scurrying about and wielding a Harlington HMG-90. You’ll have to rely on your firearms skills for this fight, Agent, as the enclosed location restricts the use of grenades and rockets, while Biragov’s Harrington can pack quite a punch should you get too close. Duck in and out of cover, avoiding Biragov’s attacks while poking a few holes in his trademark goatee.
HIGH OCTANE[]
If you don’t think your driving skills are quite up to snuff, there is another way to dispatch Biragov, one that relies on footwork rather than horsepower. The Hi-Power Tower supply point is close to the truck depot, and you can use it as your starting point. Go south along the river until you come upon an elevated walkway. Jump up and take out the guards standing watch. Loop around to the front of the building and leap from there onto the roof. From above, you’ll notice a series of gas tankers near the entrance, and while it might not be as cordial as a knock on the door, detonating a yard full of flammable petrol is still a great way to announce your arrival. Once your ears have stopped ringing, drop down to the mezzanine level and search for Biragov. Make sure the next time anyone sees his signature red trucker hat, it’s lying on top of his casket.
Agency Profile[]
Alive[]
Igor Biragov spent his formative years forging a far-reaching reputation as a driver of safety-challenged trucks packed with volatile hazardous compounds over incredible distances and through treacherous conditions these days he drives the smooth running of the volk substantial fleet of trucks and military vehicles. His dedicated teams of gators shadow all-cargo routes throughout the city and highjack trucks forced to pass through the den. Igor then sells merchandise to desperate immigrants and uses the proceeds to buy military vehicles from his extensive contacts.
Deceased[]
Igor Biragov's timely demise has destabilized the Volk's vast vehicle operation, devastating its replenishment and maintenance. Biragov's demoralized Gators have gone their own ways leaving the compound in The Agency's hands - and the city's truckers breathing easier.