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The Machine Gun is an Agency weapon in Crackdown 2. It has medium accuracy, damage, and fire rate. Carries 120 rounds in a box magazine with a maximum 720 rounds in total. This weapon can be unlocked at Firearms level 3.
Info[]
With an impressive rate of fire and damage, the Machine Gun excels in mid-range combat with Agents expelling more lead than a Assault Rifle. The Machine Gun is great when you have a lot of enemies to clear out or to gun down a particularly tough foe. Be mindful that the weapon isn't so great at taking down foes from afar but do expect to whip it out when the situation requires a weapon for an area-defiance job. The Machine Gun is also great against a Goliath. With focal fire, Agents can mow down a Goliath in round about 2-3 clips. However, it is not such a great weapon as it is more ideal to be used as a backup. A Turret Machine Gun or Rocket Launcher should do the job more efficiently.
Trivia[]
- The Machine Gun bears some similarities with the FN M249 (Drum Magazine), the M60E3 (Front End & Foregrip) and the Heckler & Koch MG36 (Stock and Carrying Handle).
List of Weapons in Crackdown 2 | ||
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Agency Weapons | Assault Rifle · Flocket Launcher · Harpoon · Machine Gun · Mass Driver · Shotgun · SMG · Sniper · Stickler Grenade · Thrusters · Ultra Assault Rifle · Ultra Shotgun · Ultra SMG · UV Shotgun · Grenade · Mag · Portable Launch Pad · Proximity Mines · Satchel Charge · UV Grenade · AM Sniper · | |
Cell Weapons | Demp 90-A · Grenade Launcher · Homing Launcher · Ingalls AL-107 · Ingalls XGS · Mach HMG-120 · Rocket Launcher · Sniper SX-1A · Turret Flack · Turret Machine Gun · Turret Rocket Launcher · Cluster Grenade · Shrapnel Grenade | |
Other | Quacker |