Gangs in Crackdown | ||
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Los Muertos · The Volk · Shai-Gen Corporation |
"A brighter tomorrow, today!" - The Factions Moto
The Shai-Gen Corporation were one of the three major Antagonistic Forces in Crackdown, and are recommended to be best saved till the near end of the game. They can be compared to that of a corrupt mega governing body, Shai-Gen's main base of operations was located in the Corridor, a utopian district in the northeast of Pacific City. The Corridor was designed as a lavish enclave for the city's wealthiest and most influential citizens, featuring state-of-the-art facilities and high security. It served as both a symbol of Shai-Gen's power and a fortress from which they could later control their operations.
Background[]
Origins and Founding[]
The Shai-Gen Corporation, one of the three major criminal organizations in the "Crackdown" series, was presumably founded originally by the brilliant and ambitious tactician Vitaly Rzeznik. Initially established as a cutting-edge research and development firm by the nations last government, Shai-Gen quickly grew into a global powerhouse known for its advancements in biotechnology, cybernetics, and security technologies.
Shai-Gen's mission was to revolutionize the fields of genetic engineering, artificial intelligence, and advanced weaponry. The corporation's vision was to create a "brighter tomorrow" through technological innovation, albeit with a sinister undertone of control and dominance. Their motto, "A brighter tomorrow, today!" reflects this duality as a perfect example, promising progress while masking their more nefarious activities.
Key Areas of Focus[]
Biotechnology[]
Shai-Gen invested heavily in genetic research, aiming to enhance human capabilities and create superior beings. This included experiments in gene editing, cloning, and viral augmentation.
Cybernetics[]
The corporation was at the forefront of developing cybernetic enhancements, integrating advanced robotics with human physiology to create augmented soldiers and workers.
Security and Defense[]
Shai-Gen's Private Military Division (Enforcer Program), was one of the most advanced and well-equipped forces in Pacific City. They developed cutting-edge weaponry and defense systems, which they used to protect their interests and enforce at will.
Operations and Influence[]
Shai-Gen's influence extended far beyond the confines of the Corridor. They were involved in various illicit activities, including black market dealings, corporate espionage, and political manipulation. Their intensive scientific research and strategic influence initiatives yielded staggering and often disturbing results, contributing to their reputation as a sinister and pervasive force for evil of the "Crackdown" series. Providing a rich backdrop for the game's narrative and a formidable adversary foil of the Agency for players to overcome.
Influence In Pacific City[]
Shai-Gen's influence permeated Pacific City, from the elite neighborhoods to the underworld. Their corporate skyscrapers dominated the skyline, symbolizing their authority and reach. The corporation's Security Forces, equipped with the latest in bio-engineered enhancements, patrolled the city, ostensibly to maintain order but also to enforce Shai-Gen's interests.
In the public eye, Shai-Gen was a beacon of progress and prosperity, sponsoring various civic projects and charitable initiatives. However, behind this facade, the corporation conducted clandestine experiments and maintained secret facilities where ethics were often sacrificed in the name of progress. Whistleblowers and dissidents who opposed Shai-Gen's methods frequently disappeared, silenced by the corporation's major vast network.
Members[]
Director[]
- Zuang Lun Wang - Acting as the managing director, Wang was a mysterious and influential figure within Shai-Gen. He played a key role in the corporation's strategic initiatives and was instrumental in maintaining its grip on Pacific City.
Vice Directors[]
- Mrs. Timbol - Human Resource Director
- Dr. Baltazar Czernenko - Research Director
- Melissa Fang-Yin - Intelligence Director
- Colonel Axton Cowell - Defence Director
- Thadeous Oakley - Public Relations Director
- Vitaly Rzeznik - The speculated original founder and visionary leader of Shai-Gen, Rzeznik's brilliance and ambition drove the corporation's rapid rise to power. His paranoia and desire for control, however, also led to increasingly authoritarian practices within the organization.
Operations[]
- Knowledge Bank
- Human Reality Incorporated
- Exhibition Center
- Institute of Research
- Insight Counter Services
- Central Point
- Corridor Tower
- Sparkles Final Crime
- Comfortitude, LTD Final Crime
Units[]
Shai-Gen employ a variety of troops ranging from the lowest of ranks, to the very highest.
Weaponry[]
Shai-Gens artillery consists of the best equipment and weaponry the player can find in the entire game. From powerful machine guns, to homing rocket launchers, and even making their own technological branded cluster grenades.
Pistols[]
- Smithers "Punisher"
- Revolver (Original Prototype Builds)
- Colby "Master" (Counter Services Only)
Submachine Guns[]
Assault Rifles[]
Machine Guns[]
Shotguns[]
Snipers[]
- Bastion S600 "Long Eye" (Counter Services/Security Enforcers Only)
- Bastion SX900 "Longshot" (Events/Kiao Lung Guards Only)
Grenade/Rocket Launchers[]
- Watson HE79 "Grenadier" (Events/Boss Locations Only)
- Watson HE99 "Hothead" (Boss Locations Only)
- Watson HE99-X "Firefly"
Throwables[]
- Grenade (Boss Locations Only)
- Cluster Grenade
Vehicles[]
- Corporate Sportscar
- Corporate Sedan
- Corporate SUV
- Corporate Minivan
- Corporate Pickup
- Corporate Limousine
- Corporate Truck
Conflict with The Agency[]
Shai-Gen's operations inevitably brought them into conflict with The Agency, an organization tasked with restoring order to Pacific City. The Agency viewed Shai-Gen as a significant threat due to their advanced technologies and private military force. This led to a series of violent confrontations between The Agency's Agents and Shai-Gen's line of units, culminating in full-scale assaults on Shai-Gen's headquarters.
Downfall[]
The Agency's relentless efforts to dismantle Shai-Gen eventually led to the corporation's downfall. Key leaders, including Vitaly Rzeznik, were all eliminated, and their operations were severely disrupted.
Final Stand[]
Shai-Gens remaining members would soon later make a final stand near Comfortitude and Sparkles. Once all have been taken out, the Corridor would later be rebranded to the name: "Unity Heights".
Defeat[]
The Shai-Gen Corporation is liquidated. Now that it's remaining Enforcers and Black Mist Containment Units are eradicated, The Corridor is ready to be revised and rebranded Unity Heights.
The Agency and it's Peacekeepers are deconstructing the expansive propaganda, debriefing the dazed and confused citizens, and teaching them how to think for themselves and lead their own lives.
Agent, your country is proud of you. Your natural diligence and evolving capabilities are remarkable.
Aftermath/Legacy[]
The Corporation's ambitions is what ultimately led to their downfall. Their involvement in unethical experiments and their heavy-handed control over Pacific City drew the ire of the Agency, an organization dedicated to restoring order. The Agency's operatives systematically dismantled Shai-Gen's operations, exposing their dark secrets and crippling their power base.
Despite their defeat, the legacy of Shai-Gen's technology and genetic research persisted. Remnants of their experiments and stolen technologies continue surface for use like shown during the events of Crackdown 2, posing ongoing challenges and ethical dilemmas for the Agency and the city's inhabitants. The shadow of Shai-Gen loomed large over Pacific City, a dangerous reminder of unchecked corporate power and the thin line between human enhancement and dehumanization.
Trivia[]
- It is heavily hinted in the first game Shai-Gen might have been the ones who secretly founded the Agency.
- Out of all the factions in game, Shai-Gen are uniquenly the only organisations to have a bit of remenancy for caring like shown when you harm their own supporting Citizens.
- Propaganda of the organisation plastered around the Corridor translate either to "Mutual Evil", or "Evil Mutual".
- In the original E3 demo Trailers for Crackdown 3, some buildings could be seen displaying symbols related to the Shai-Gen on the billboards. Meaning they were hinted to return just like the Los Muertos.
- This faction had a total of four different names throughout development, the first simply being: "Corporation" which was then changed to "Cai-shen", and then finally updated to "Shai-Gen".
- It is speculated by people that the defeat of the Organisation is ulimately what caused the Corridor to become what it appeared as in the Second Game, and this is proven evidently by the notable state of Unity Heights economy struggling severly after the events of the first game.