A variety of weapons are available in Crackdown, Crackdown 2, and Crackdown 3, and are used by most factions in Pacific City in the conflicts between the Agency and its enemies.
Complete Table of Weapons & Equipment[]
Crackdown | Crackdown 2 | Crackdown 3 | |
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Pistols |
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SMGs |
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Shotguns |
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Assault Rifles |
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Machine Guns |
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Sniper Rifles |
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Heavy |
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Grenades |
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Crackdown 2 Cut Weapons[]
Some weapons were not available in the final game.[]

Concept art for the Agency DEW-A4
- Agency DEW-A4 - Originally, Crackdown 2 was intended to have multiple UV firearms instead of just the UV Shotgun. The DEW-A4 was an assault rifle-like UV weapon with a longer range. It could hold 25 rounds at once, had a faster fire rate, and heavy splash damage.

Concept art for Agency DEW-A5
- Agency DEW-A5 - The Agency DEW-A5 resembled a sniper rifle and had an equivalent range, and was the "pinnacle of the Agency's directed energy weapon technology." It could hold 25 rounds at once, had a fast fire rate, and heavy splash damage.

Concept art for the Agency AT-PL
- Agency AT-PL - The AT-PL was a turret directed energy weapon. Unlike the other energy weapons, the AT-PL would have fired a rapid stream of smaller rounds that did not create splash damage. It had a capacity of at least 200 rounds.

Concept art for the Agency AT-UV 40
- Agency AT-UV 40 - A larger energy weapon, the AT-UV was similar in function to the UV Shotgun. It had UV Shotgun's short range, but when fired it would have projected a much more powerful UV light. Because the AT-UV is listed as having no ammo capacity, fire rate, or recoil, it may have worked like a portable spotlight.